Fun-spoiling, DDoSing thieves farm virtual gold to sell for cold hard cash

Cybercrooks turn Eve Online into botnet battlefield

by John Leyden, theregister.co.uk
May 23rd 2011 1:08 PM

Crooks using online games to farm virtual currencies that they can sell for real money have turned internet spaceship game Eve Online into a battlefield for botnets.

Eve Online is home to various rival groups who generate in-game currency for gamers who want to join in without spending their time acquiring experience and resources by working their way up from the bottom. Rivals groups from eastern Europe are using botnets to DDoS opponents before taking over their territories. Regular gamers are often caught in the cross-fire of multi-pronged attacks that might occur in game, via DDoS attacks to forums, over VoIP communication systems and late night prank phone calls. Game servers have taken a hit in the process.

Gold farmers are known for using Trojans to gain control of compromised accounts. The Eve Online baddies have taken a different tack through attacks that swamp forums with junk traffic.

Chris Boyd, a senior threat researcher at GFI Software and gaming security experts, said that Eve Online's difficulties are a part of wider problems in virtual worlds.

"Gold farmers can cause the price of in-world items to rise, chat channels can be flooded by sale scams, endless bots and automated processes can cause significant server load," Boyd told El Reg. "That's before you get to the problems creating by phishing, hacking and scamming established and profitable accounts."

Boyd (AKA paperghost) agreed that the miscreants on Eve Online are taking it up to 11.

"The idea that there are effectively dead systems filled with nothing but spambots and hostile empires that are happy to do battle outside of their gaming realm by DDoS'ing websites and making prank phonecalls is a fascinating insight into the troubles plaguing virtual worlds, and real world currency having a marked impact on virtual trading makes this a few steps above dedicated DDoS botnets designed for nothing other than kicking console gamers out of Halo 3 sessions."

Various groups rumoured to be working out of Eastern Europe and Russia are said to be offering in-game currency for real money. "Investigations by the owners of the game have caused several leaders of these alliances to be banned in the past," explained Reg reader Patrick, who was the first to tell us of the hive of villainy within Eve Online.

More details on some of the DDoS attacks and other shenanigans on Eve Online can be found in blog posts on "Evenews" here, here and here. ®

Original Page: http://www.theregister.co.uk/2011/05/23/eve_online_botnet_mayhem/

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